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Capturable Flag Pole

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Just a replacement on the latest release. I haven't planned on any specific features yet.Capturable Flag Pole
Just a replacement on the latest release. I haven't planned on any specific features yet.

Eagle's Retreat Renders

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Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreatEagle's Retreat Renders
Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreat

Eagle's Retreat Renders

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Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreatEagle's Retreat Renders
Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreat

Eagle's Retreat Renders

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Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreatEagle's Retreat Renders
Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreat

Eagle's Retreat Renders

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Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreatEagle's Retreat Renders
Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreat

Eagle's Retreat Renders

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Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreatEagle's Retreat Renders
Read for more details here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-eagles-retreat

NATO "Bradley" IFV

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From on now, USA faction shall be changed to NATO. A replacement of the old Bradley used in the previous versions. All of the features are the same as in the latest one. Read for more info here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-nato-assembledNATO "Bradley" IFV
From on now, USA faction shall be changed to NATO. A replacement of the old Bradley used in the previous versions. All of the features are the same as in the latest one. Read for more info here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-nato-assembled

NATO "Stormer" APC

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From on now, USA faction shall be changed to NATO. Planned features are as followed: # This doesn't mean it will include every options # -Normal configuration, armed with Starstreak HVM -Armed with 25 mm cannon -Engineering configuration -Ambulance configuration -Mine layering configuration -Armed 81 mm or 120 mm mortar Read for more info here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-nato-assembledNATO "Stormer" APC
From on now, USA faction shall be changed to NATO. Planned features are as followed: # This doesn't mean it will include every options # -Normal configuration, armed with Starstreak HVM -Armed with 25 mm cannon -Engineering configuration -Ambulance configuration -Mine layering configuration -Armed 81 mm or 120 mm mortar Read for more info here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-nato-assembled

PLA Adv. ECM Tank

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A replacement for the old Adv. ECM tank used in the previous versions. All of the features are the same as in the latest one. Read for more info here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-nato-assembledPLA Adv. ECM Tank
A replacement for the old Adv. ECM tank used in the previous versions. All of the features are the same as in the latest one. Read for more info here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/news/updates-nato-assembled

GLA Supply Bike

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A replacement for the old supply bike used in the previous versions. All of the features are the same as in the latest one. The house colour parts and the logo part are quite diminishing, they will be added later on since my back is so long at the moment :PGLA Supply Bike
A replacement for the old supply bike used in the previous versions. All of the features are the same as in the latest one. The house colour parts and the logo part are quite diminishing, they will be added later on since my back is so long at the moment :P

NATO UH-60 "Black Hawk"

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Nothing specific here, this is just a rebuild to replace the one in the latest release. I haven't figured out the weapon system yet so I don't know anything about it whether how it would be :PNATO UH-60 "Black Hawk"
Nothing specific here, this is just a rebuild to replace the one in the latest release. I haven't figured out the weapon system yet so I don't know anything about it whether how it would be :P

Toxin Scorpion Tank In-game Screenshot

PLA Ravager Tank (Updated)

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Improves textures and meshes. See the older render for your own references, it's easier than me explaining every details. The older render can be found here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/images/a-fire-will-rise-renders1PLA Ravager Tank (Updated)
Improves textures and meshes. See the older render for your own references, it's easier than me explaining every details. The older render can be found here: http://www.moddb.com/mods/cc-generals-zero-hour-enhanced/images/a-fire-will-rise-renders1

NATO Adv. Cold Fusion Reactor

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NATO 'Adv. Cold Fusion Reactor', a replacement for Townes's original reactor. Brief info: It provides 10 energy, 20 in total when upgraded, costs $1800 and has 50% more health than the vanilla one. The upgrade costs $1000. Inspired by GenX's. The GenX render can be found here: http://www.moddb.com/mods/generation-x/images/advanced-cold-fusion-reactorNATO Adv. Cold Fusion Reactor
NATO 'Adv. Cold Fusion Reactor', a replacement for Townes's original reactor. Brief info: It provides 10 energy, 20 in total when upgraded, costs $1800 and has 50% more health than the vanilla one. The upgrade costs $1000. Inspired by GenX's. The GenX render can be found here: http://www.moddb.com/mods/generation-x/images/advanced-cold-fusion-reactor

Adv. Cold Fusion Reactor In-game Screenshot


NATO Rangers

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This is my first time touching infantry modeling as well. If you got any suggestions you would like to make, comment in the comment section.NATO Rangers
This is my first time touching infantry modeling as well. If you got any suggestions you would like to make, comment in the comment section.

Coastal Conflict

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A original 1v1 map by VectorIV. Go full screen for maximum details. This is my first time mapping; if you got any suggestions you would like to make, comment in the comment section. Coastal Conflict
A original 1v1 map by VectorIV. Go full screen for maximum details. This is my first time mapping; if you got any suggestions you would like to make, comment in the comment section.

Crossing Hills

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A original 2v2 map. Go full screen for more detailed visual. Here is the original image (4092x2304): http://www.pictureshack.us/images/2345_CrossingHills.jpgCrossing Hills
A original 2v2 map. Go full screen for more detailed visual. Here is the original image (4092x2304): http://www.pictureshack.us/images/2345_CrossingHills.jpg

First Light

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A original 4 players map based on Wake Island. Go full screen for more detailed visual. This map takes literally like 3-4 days for me to make lol. You may see little changes and fixes when it's released. Here is the original image (4092x3072): http://www.pictureshack.us/images/75608_First_Light.jpgFirst Light
A original 4 players map based on Wake Island. Go full screen for more detailed visual. This map takes literally like 3-4 days for me to make lol. You may see little changes and fixes when it's released. Here is the original image (4092x3072): http://www.pictureshack.us/images/75608_First_Light.jpg

NATO 'Abrams' Tank

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NATO "Abrams" tank, used in the same role as the original 'Paladin' tank. Zeke's original render can be found here: http://media.moddb.com/images/downloads/1/57/56675/Abrams_Render_4.jpgNATO 'Abrams' Tank
NATO "Abrams" tank, used in the same role as the original 'Paladin' tank. Zeke's original render can be found here: http://media.moddb.com/images/downloads/1/57/56675/Abrams_Render_4.jpg
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